Friday, September 11, 2009

To Scanlate?

It seems like a worse idea every time I look through my really bad translation (read: "I took some artistic license with this translation"). But I really want to have an english version of Ralph Konig's Suck my Duck!. So I started doing it.

This was a really lazy start, but it's past 12, so I have an excuse.



So, calling anyone who knows French: I need a better translator!

Sunday, August 23, 2009

DAMN YOU POSTAL SERVICE

When I decided to write this, I was planning on making a commentary about the stupidity of letting an entire company lie dormant for an entire day, especially in a 24/7 demanding field, because of some stupid religious belief that nobody really believes in (except Orthodox Jews - but since when has America been kind to them? [I received this note from America just now via IM: "I'm not mean. Merely elitist."])

Perhaps I could accept this from USPS, since they're run by the government. But this is UPS; a private postal service. They simply have to be better in order to stay in business. It's very simple, really.

Well, anyways, I'm tired; it's almost tomorrow already, and I need to be up for work in the morning. So this is what I ended up writing:

WHY CAN"T YOU MOVE YOUR LAZY ASSES AND DELIVER MY RADEON HD 4850! JUST BECAUSE IT"S SUNDAY DOESN"T MEAN THAT YOU HAVE AN EXCUSE TO SIT ON YOUR ASSES ALL DAY! THE PACKAGE HAS BEEN SITING PRACTICALLY NEXT DOOR TO ME FOR TWO WHOLE DAYS ALREADY! I CUT YOU!

PS: FUCKING FUCK FUCK FUCK! THIS ONE DOESN"T COME WITH THE POWER ADAPTER! AAAAAAAAAAAAAAAAAAAAAAAAAAAAAA!!!!!!!!!

Friday, August 21, 2009

Money is so pretty

 So, I have a job. I sell Jacuzzis (and Hot Springs, and Dimension Ones, and for a limited time only, CalSpas) AT REDICULOUSLY LOW PRICES! COME ON OVER TODAY! IT'S LIKE A LIQUIDATION SALE OVER HERE!

 Anyways, yeah. I'm working. Not incredibly difficult, but I'm working on it. I'm working on a website to sell parts for various hot tubs, and I'm working on writing craigslist ads for our stores, which is about a million times harder than it sounds, apperantly.


OK... I admit, I'm only writing because Stephen threatened to take away his bookmark from here. But I don't have anything to say!

Friday, June 19, 2009

Windows Internet Explorer 8: Get the Facts

For some reason, which will possibly not ever be known (or maybe I just installed it for the annoying and badly-written applications that require it), I installed IE8. Microsoft has a campaign, borrowed from the highly unsuccessful Get the Facts campaign that told us how reliable and not bloated Vista was. It would have been much more successful if anything they put on the website was actually true. IE8's Get the Facts campaign does offer some bits of truth. Very exaggerated truths, but truths nonetheless. So now I'm giving my visual review of IE8



The first thing that caught my eye and bugged me was the very annoying and rather long initial setup wizard. There were many many questions in it, but you could skip out of most of the questions. But doing so is a bad move; it means that you have to accept the defaults! The defaults are terrible for anyone who likes their privacy. Their 'porn mode' does prevent the browser from keeping a local cache while activated - but your information is still sent to microsoft. It's probibly not a bad thing, I guess; all the other major browsers do it (not sure for Safari, though). And you can choose to opt-out, of course. However, Internet Explorer is called from within applications, often embedded into the application itself, using the global settings. That means that your information will be sent to microsoft even if you don't use it as your default browser.

Really, though, the biggest problem with the initial start-up wizard was this:
WTF, man! Why in the world would they do that! There hasn't been a graphics card that supported 256 colors as it's maximum color range for over a decade! What the hell was Microsoft thinking! It's just an incredibly stupid thing to do - no other browser, nor any other application, really, uses a 256-color image for images requiring gradients. I may be being picky, but really, why would they purposely degrade their project?

After you finish removing the default options in the wizard, the next annoying thing is the browser controls:
Click!
It's so... empty. And grey. And unfriendly.
Note that this actually is not the toolbars as seen when you first install IE8. I unchecked the 'lock toolbar' option, so it has handles which actually pad it out more. Plus, there are different tabs then the first run has, and I changed the default search engine. But it still seems so cold and empty. It does, however, have a nice touch added; the domain name of the URL is highlighted. It doesn't make a difference to me, but it is different.

Microsoft loves to say that they're the best, and in such, they say that IE8 is the best browser. Like every other Microsoft that they claim is the best, IE8 isn't. One aspect that IE8 is 'better at then any other browser' is that it's compatible with more web standards than any other browser. This is complete and utter bullshit. IE8 is, however fully compliant with CSS 2.1 and passes the Acid2 test. FINALLY! It only took them MORE THAN A COMPLETE DECADE AFTER CSS2 WAS RATIFIED to implement it. Other than small improvements in their Javascript implementation (which was mainly done for speed), this is really the only thing that actually became up to standards. However, IE still doesn't have any support for most HTML5 elements, most notably the video tag, nor does it have support for SVG, which has also been around for more than a decade.

What Microsoft doesn't tell you is that IE8 still isn't compliant with the de-facto plug-in archetecture pioneered by Netscape. Created in 1996, it's even older than a decade. Microsoft's lack of compatibility is demonstrated by this screenshot:Yes, it may be while visiting a Mozilla website, but that doesn't matter, since Mozilla actually does care about web standards. IE has historically rejected the Netscape plug-in system, creating a need for plug-in developers to learn two different architectures in order to keep their product ubiquitous: one for IE, and one for all the rest. I've already installed Flash, but IE8 can't run it because Microsoft just loves antique legacy support and is utterly phobic of standards, as they constantly prove.

And don't even think about video support.


But there's more to life than standards. Does IE8 fare well in rich internet appliances? I tested it out with eyeOS, an open-source project to bring a desktop environment to the web. I seem to recall eyeOS working even in IE6. But not with IE8. You may think that it's still loading, but no it's not. eyeOS didn't even work in compatibility mode.

Speaking of lack of standards support, how does it fare at Acid3? Not well, I'm afraid:
And, for your reference, Firefox 3.5RC2's results:Worse, IE8 STILL has problems rendering even simple images! Just look at Google Maps:Note the problems with transparency on the bottom right.

Isn't it pitiful? It didn't even get to the 20/100 score at first; it lagged at 12. That "FAIL" written in the top left describes the browser very well. All the other browsers get at least double that score - and that's not even counting the beta versions. Microsoft, once again, proved that they are still capable of producing quality bullshit.

Microsoft also claims that IE8 is very customizable, perhaps even more so than Firefox. They try to prove it by linking to the gallery of add-ons they have. If you visit that gallery, You'll find that nearly all the add-ons are Web Slices. Here's their briefing: Web Slices are simply snippets of HTML code, originating from large web pages, such as Yahoo's content-packed website. The idea is that you can isolate a web application and run it without the full web interface, which often includes ads, links to other sites, etc. This is hardly a new idea; pretty much anyone with a Google account knows that iGoogle's gadgets work exactly the same way, and Mozilla had the idea covered even before Google implemented it online, in the form of WebRunner, now named Prism, which is a separate application from Firefox/SeaMonkey/Thunderbird/whatever, which is a better implementation because of it's integration with the desktop; thus, web application becomes a little bit more literal.

Once you realize that most add-ons for IE8 are Web Slices, it's hard to believe that it's more extensible than Firefox. Truth be told, IE8 doesn't really have an extension system, only a plug-in system, so if you want to write a simple scripted application, you're out of luck. For comparison, Firefox actually does have an extension system, which is made much easier to program for thanks to the implementation of technologies such as XUL. In fact, firefox's extension system is so versitle, not only second-party programs are made in it - the entire interface uses it. So if you wanted to, you could run a browser in your browser. For Firefox users: copy and paste (links to chrome address are disabled for security) this into your address bar: chrome://browser/content/browser.xul
Who needs Photoshop when you've got XUL?

Perhaps the worst thing about IE8 is that it's not a complete product. Anytime you type something into the address bar, you get nagged. If you look up at IE8's rendering of the Acid3 test, it's asking to install more software. Why should I install more software, when Microsoft brags that it has all the features you need preinstalled. Furthermore, IE8 is still a 32-bit browser. Yes, on 64-bit windows system, you do get a 64-bit browser, but that version is crippled.WTF is wrong with Microsoft! Seriously; is it so hard to keep up with new technology? It took long enough to get a 64-bit Windows, but having vital components running in legacy mode is a serious problem for modern computers. And x86_64 has been around for quite a while now, so what's the excuse? At least IE won't nag if it's not the default.

Now let's take a look at IE8's options. I've always believed you can judge the quality of a program by it's options. After all, more options means more features and/or more versatility. Let's see how different IE8 is on the inside. First stop: security settings.

You'll notice that there's no 'low security' option available for the oversimplified security level slider bar. Don't worry; IE8 is still the same insecure browser as always, and even sliding that up all the way won't insure IE's impermeability. ActiveX, the single biggest security hole ever invented, is still there, and still enabled by default. To make matters worse, some of the security options are very vague, and to enable some features you'll need to disable the disability of them:Some options are so obscure, perhaps only IE developers can understand them. I didn't take a picture of those options simply because I couldn't be bothered to crop more screencaps.

Then there's the problem with fonts. IE8 uses an entirely different font rendering engine than the rest of the OS does. It's not really that much of a problem, since Windows' font rendering engine is total crap, delivering hideous and occasionally unreadable lettering. The font rendering is improved, and optimized for LCD displays, much to the chagrin of higher-resolution CRT owners. However, the new engine is essentially uncustomizable.There are many web pages that only request a type of font instead of a specific one (serif, sans serif, mono-space, etc.). Firefox allows you to select those default fonts. IE8 uses statically-set fonts. So you're restricted to the hideous defaults except on the rare page that doesn't specify a font, or one single universal font, which will make formatting difficult if there's separate bold and italic fonts.

Note that blue underlined phrase in the bottom. This font selection screen isn't the only place where you have to refer to special directions and rummage around for an option that should be right in front of you. Setting up IE8 is about as convoluted as setting up the registry. Oh, and did I mention that you actually do need to edit the registry to get to the advanced options?


It's kind of sad, really. No other company can get away with making such an inferior product like IE8. While I agree, it is better than IE7 and shiploads better than IE6, but that really isn't saying much. The only promises that Microsoft actually kept with IE8 are better CSS rendering and a faster experience. It's JavaScript interpreter is slightly faster than Firefox 3.5RC2, but what's the point if it still can't even do simple transparency or play videos?

All in all, IE8 is an OK browser. That would probably have done well in the 21st century, before broadband came into the picture. But now that there are much better browsers available for free, IE8 is the leper of them all, the one that only bad programmers touch. After all this reviewing, I feel sorry for Microsoft. They had to write an entirely new JavaScript interpreter and rendering engine for this release, and even after all that effort, they still couldn't pull off a decent product. Poor, poor inept Microsoft.

Sunday, June 14, 2009

Click me!

Look at the pretty music!

Completely unrelated, why can't I tell this stupid composer to use Helvetica?

Monday, May 11, 2009

Some Obscure Games.

I picked up my copy of ObsCure from the few games Big Lots had for less than $8 (their usual price for games). It wasn't cheep because it was a bad game that they've overstocked; the box was just damaged, flattened by some stupid customer who dropped and stepped on it, which drew the rest of the customers away from it. For the record, I got ObsCure for the PC, and ObsCure II for the PS2 (after I had it converted painstakingly from PAL to NTSC).

The game was strange from the moment I opened up the box.

Well, not really. The box art was strange, too.

Inside the box, oddly, was a set of five CDs. Seriously. I've never seen anything packaged in so many discs, short of those full-motion video games which almost universally sucked. Oddly, even the installer for the game admitted it was strange; the title for the dialogue box which asked me for the fifth disc was "obscure message". Obscure indeed.

ObsCure is a survival horror game from Hydravision, a french developer. I can't give you any interesting backstory for the creation of this game, since little to nothing is known about this company. The only backstory I can give you is about the soundtrack.

The ObsCure series (there are two of them. This is supposed to be a review for both of them) has music scored by the noted mod tracker Olivier Derivier, who was lucky enough to work with la Matrise des Hauts de Seine, the childrens' choir of the national opera of Paris, which is, in a word, awesome. He used sampled instruments for the first one, but got the Boston Quartet to play for the second one.

ObsCure has a pretty good storyline, based largely on the story of The Faculty. You play as a group of teenagers attending Leafmore High, an American high school (duh) which is indistinguishable from a European boarding school, complete with dormitories, a live-in principal, and a full-time (read: 24Hrs) groundskeeper. But no football field for some reason. The students, of course are unaware of this. They are, however, aware of the unnaturally high amount of missing students - but they disregard this.

Then, one day, Kenny goes missing after basketball practice. The next day, his sister, girlfriend, and one random dude with a camera lock themselves in the school to investigate. They meet Stan, who was there to change his grades in the school computer system.

Unfortunately, I can't give away many more details, as doing so would ruin the story for when you play it (And you will, for I command it). I can, however tell you that there's lots of gore and death, the nurse is a whore, and the monsters are mutated students.

So they kill the major bad-guy, who is a plant (it's a long story...), and the school is closed, 'due to a problem with the water system which flooded the basements, and some sort of parasitic infestation'. All of the teens you controll survive, unless you really suck at the game. Two years later, in ObsCure II, more shit happens, this time in Fallcreek, a neighboring town.

Our friends from the first game, the siblings Kenny and Shannon, have gone on with their lives, going to college at Fallcreek Collage. Kenny has to take intensive medication because of the infection he got in ObsCure, while Shannon doesn't (because of her 'strong will'). Stan, who went to prison soon after the events of ObsCure and now works as a pizza delivery boy, is somehow sucked into the scenario as a major character. The two other people from ObsCure are not in this game, but there's a secret video you can unlock if you open all the hidden boxes that explains what happened to them.

Added to the cast is Chorey, whom I'm not sure if he's Asian or American, his girlfriend Mei, and her twin sister Jun (ha ha, May and June), as well as this one chick who was dating Kenny, then fell in love with Sven, then got pregnant, despite her being the character who speaks informatively against unprotected sex, and has her baby the same night, when she explodes into a cloud of black spores. I'm not kidding. I'm too lazy to look up her name right now, so I'll just call her April.

Anyways, Kenny, Sven (the Norwegian guy who isn't described because his nationality and cute hair are the only things that separate him from April), Chorey, Mei, and I think Jun all get together to get high. They drink a tea made of this dark purple flower (though they call it black. The more hardcore druggies snort it), have this wild, dark, Gorey shared hallucination, and cure themselves with an energy drink. Then they go to the Delta Theta Lambda frat house for a party. The dark flowers bloom when they sneak in, people turn into monsters, and chaos ensues.



The gameplay of ObsCure is a bit unusual. Just as Capcom mandates, there is plenty of puzzle solving to do, none of them too particularly taxing. The fighting is a bit different, though. You have a store of weapons which you can switch to quickly, and you have to press L to aim and R to shoo- ... Wait. It's just like RE4. But I'm thinking of ObsCure II. The first one has some interesting quirks which make combat more memorable. You have the option to tape a flashlight to guns (in O2, your character just holds on to the flashlight with one hand and the gun in the other, and you can't use the flashlight with two-handed weapons, which includes all melee weapons). These flashlights have a turbo button which give them a really bright beam of light, which you can use to ward off the monsters. With the exception of the Uberlight weapon (and I'm not sure if it works as a weapon; you get it late in the game and there's not many monsters to fight with it), this functionality is removed, and you'll just have to use your guns.

The camera angles are very interesting. ObsCure used mostly fixed-position multi angular cameras, while ObsCure II uses more variety. But the interesting thing is that the camera is mostly always close to your character. I like it; it adds a degree of intimacy, and makes the people seem more real. The characters all have well-designed meshes and textures, based on real people - the textures are taken from photographs of people wearing the clothes. All the characters are attractive, too, except for the women, who look like sluts.

The number 1 noteworthy feature of the series is the teamwork system. You don't travel alone, except for a few select instances. In a single-player game, the AI which will control your second character isn't too particularly smart, but at least they'll move aside when you move in their direction. Sometimes. But in combat, they generally suck. They do the job, but any human could do better. But the greatest part of this feature is how it enables multiplayer. I haven't had anyone interesting enough to do a multiplayer game with yet, but it's theoretically great. The second player takes control of the second character, and can join in at any time. This accounts for much buttkicking. And it gets kudos for being the only game of it's kind to support multiplayer.

And then there's death. Each character has their own unique abilities, but, being human, they can die. This doesn't pose much of a problem in the first game, actually. Everyone can do anything anyone else can, though each person has something they can do better than everyone else. In this case, you can get away with having your partner dying, or having you die and take control of your partner, or even having you both die and you having to take control of a different team. When a character dies, and when you approach the place they died, you have a scene where the character will cry out the deceased's name. After you leave the area, the corpse disappears, but there's black scorch marks on the floor as if they suddenly burst into intense flame while you were gone. In O2, everyone has unique abilities that nobody else has (except Kenny and Sven - but you'll only ever have one or the other), so if they die, you have to go back to the last save point.

Saving in O2 is different than the first one. You can save whenever you find a large flower on the wall. It's a bit strange when you first find one; when you approach it, the context for the X button becomes 'Touch'. If you do touch it, it asks you if you're sure. Why would you need to verify that you want to touch a flower? Anyways, when you touch it, all the characters in the area will feint, which is jarring, to say the least. Then the save menu comes up with calming music, so you're calmed. Be happy to know that they'll wake up when you're done, but the flower will be gone, so you won't be able to save there again.

Graphics are above-average, though they get a lower score from me because of it's vector shader-based flashlights. It's not too big a deal, though, as it only counts when you're pointing at a wall that you're right in front of, and it looks great otherwise. The atmosphere is influenced more than normal by the well-textured and highly detailed environment, and the lighting is just perfect. ObsCure II gets one point taken away, though, as it has some areas where you don't have a flashlight and you're in total darkness. The first game gets +1, however, for it's use of lighting as a game mechanic - in the day, you can smash a window to kill the monsters with sunlight, or you can use your flashlight against them anytime.

The audio experience either ObsCure game gives is just pure sex. Olivier Deriviere wrote, produced, and directed the audio for both games, and he did a masterful job. He later went on to do the music for Alone in the Dark, a market flop but a musical masterpiece, rewarding him with three awards for that production alone. He also got an award for his music on ObsCure II, and he definitely deserved it. The only thing I think wasn't right was the voice acting. There's problems with it in both games, but the first is worst for this. They talk with irregular rhythm, and the mouths of the visual actors don't match the voices of the voice actors. But I'm assuming that this is a problem with the animation, since it doesn't really look like they were even trying to be realistic in the first game. It appears as if the voices were always in English, even though the game is French.

The storytelling techniques give me mixed feelings. The stores themselves were particularly absorbing, as they present themselves as mysteries, and the gameplay is pretty streamlined, so it has a pretty good pace which keeps you interested - so long as you don't get stuck in one of the puzzles, which aren't really too difficult. The first game is pretty easy to follow; the places are all essentially the same, even if they're radically different. The second one has a better storyline overall, but you get shuffled around to different locations for the first half of the game, as most of the gang is separated at the beginning. They're teens, after all - they have their own lives, with their own priorities and goals. Both have good use of Pathos - you feel sorry for the monsters you kill, since they were once human, and you feel really bad when Herbert gives his final words, showing his deeds were all from his devotion to his brother. And in O2, most of your playable characters will die very dramatically. You even kill one of them personally. Three or four times, even.

People who say that storyline always gets in the way of gameplay (in other words, the idiots who call themselves 'hardcore' gamers who have ADD and an IQ of 12) would be pretty happy with the way the story progresses. You're very rarely forced to wait through a story segment, and they're all short besides that.

ObsCure isn't a very long game. The first one is about 1.5 - 2 times longer than the second, though the second is arguably better, and can be played in about a day's time. I should know; I did just that yesterday.

When I finished ObsCure, I didn't know if I liked it or not. It was just a totally different game than I was used to. Before, I generally didn't like horror games (Have you ever played Silent Hill Origins? There's the reason why I don't like those games)(P.S. Enemy Zero + D2 are the best horror games ever. Shut up dissenters.) After a while, I figured that I did like it. It was a pretty good expedience, after all, even though I found myself getting a little lost at first. But I didn't know why I liked it. After I finished ObsCure II, I know why; It's one of those games which are simply fun to play because of the overall experience. It was very serious, and had a bit of easily missed comedy (example from ObsCure: The groundskeeper is named Mr. Garrison, named after the South Park character) (Example from ObsCure II: There are signs all around the dorms with humorous messages, like one from a girl (or at least I assume it's a girl) who found a 'toy' in her bed, and will return it if the owner could explain to her what happened on Wednesday). The story was very good, and the urgency and desperation was very real.

But still, I can't seem to write down a single arbitrary measurement of it's merit. So all I can say is that I highly recommend you play it. Go out and buy it, even; ObsCure has unlockable content, including music videos, and either is more replayable then they look that they should be. And since it didn't get popular here in America (it was published here by a Canadian company, after all), it should be pretty cheep when you find it. Now if you'll excuse me, I need to kill Kenny again.

Begin Post Bonanza Now!

I finished fixing my computer, but there's a catch. My Windows XP install disc kept messing up my partition table, so I had to install Vista instead. This will be rectified once I get my hands on a copy of XP x64.
This has been a public service announcement from your overlord. And now back to the main event.

I've decided to get off my lazy ass and start writing again. I may start working on writing a book.

OK, so I've been playing games. So now I have to tell you about them. Which means long blog posts.

...

... I just posted this so I'd have an excuse to seperate everything. I had a whole elaborate plan for what to write about, too. Forgot it.

Wednesday, April 29, 2009

All is Lost

Well, I've lost everything. All of my toys. All of my research. My programming environment. The thousands of hours I've spend developing my audio mixing and mastering skills.

The story goes like this; I got this new (to me, not to the world) Sony DVD-writer which I think may be capable of reading the high density areas of Saturn discs and GDROMs. I've been holding on to it for a while, so today I decided I was going to finally install it. That's when I remembered that I needed to adjust the cables on my floppy drive (believe it or not. I need it for my T1000 anyways.) So I started to adjust it, when I heard a snap. Which was when I noticed that the SATA cable the HDD wasn't attached.

That tiny little nub of plastic that held the pins together broke off, along with the bottom of the socket.

But there's good news! None of the pins were broken, you see, so if I just put the cable by them, the contact should stay. It did work!

So I tore out the HDD from Werkzeug's nearly-identical twin, Stallion, and attached it to the second SATA plug. I didn't feel like waiting for a disc image to download and burn so I could partition the new drive. So I just put in the Vista disc. I figured that, since it was also a recovery disc, I could just use the partition editor on that.

Well, as it turns out, Vista's DiscPart is pretty much crap. It didn't know the difference between my two drives, so I ended up deleting the partitions on the old hard drive. I lost everything. I had an album ready to be released as soon as the album art was done, and was almost done with another album. Oh, and I don't have any of the years of work I put into building my system.

Well, the good news is that the data can theoretically be brought back to perhaps a full partition and filesystem restoration at little to no cost, depending on if you believe that time is money or not. Luckally, the new HDD had a (very old) version of Ubuntu. And GNU has this program called TestDisk (or something to that extent) which is supposed to be able to salvage data from a number of file systems, thankfully including NTFS.

So... I'll call you back if I have any good luck?
If not, I'll just steal your money and send the disk to a data recovery specialist.

BTW, DiskPart=another reason to hate Microsoft.

Wednesday, March 18, 2009

The Source of the Hate

Before I say anything, let me say this: In my video series attacking the AFA's anti-gay TV special, I commonly criticize the character of 'Christians'. I know that it's unfair to believe that the AFA speaks for all Christians - even though they speak as if they do. So it should be noted that when I say 'Christians' in those videos, I'm actually referring to the ultra-conservative Christians.

As most of you know (gotta love the small readership), I go to the gym often. I was much heavier when any of my readers last saw me than I am now. I bought a new belt because the old one was getting too big, and now I'm close to replacing this one for the very same reason. Yay!

Well, They have TVs at the gym for the people running along on the cardio machines. And of course, I start off with my cardio work. I listen to music (VERY LOUDLY, because they've got their 'safe' workout music playing at a level a few db too high) during, but I like to read the captions on CNN every once and a while. Then someone in the management decided that there wasn't enough TVs playing Fox News.

Now enter Fox News....

When I was still living with my father, during the Bush years, he watched Fox News as if they were airing a tutorial program which detailed how to make the antidote for his disease. But I guess that couldn't happen, since his antidote could be conveyed in three words; "Seek psychological help."

Anyways, back then, they were really conservative. This was in relation to everything else that was on TV. They were the epitome of the image of conservatives of that day; bigoted, democrat-hating people who cared more about their money and reputation than the health and well-being of others.

Fast-forward to today.
Today's Fox News Channel is a mockery. Literally.

It's impossible to list all of the problems with Fox News. There's the obvious ones, like the lack of actual news, for which they overcompensate with fifty-thousand times more commentary and opinion. Then there's the not-so-obvious ones that take you a while of viewing before you realize them, like the complete lack of guests who have an opposing viewpoint. Then there's the completely-glaringly-obvious ones, such as their high rate of obvious lies and contradictions.

But that's all chump change. They did that all before. They're worse today.

What I saw on Fox news was terrible. There's this guy, Hannity, who is, in a single word, an asshole. If I recall correctly, He used to be in a show called 'Hannity and Colmes', but apparently, Colmes was too nice for the producers' tastes. Hannity is simply the worst news anchor (if that's what you can call that. But don't you have to deliver news to the audience to be considered a news anchor). Let me clarify; he is the worst anchor of all time.

Nowadays, on Fox News Channel, you can't expect to see news. There are only people talking about current affairs. Not current events; corrent affairs. I have to make this clarification to demonstrate the fact that there is never any up-to-date news on that channel. The few pieces of news they have are, at the very least, over a week old. I've actually seen them talking about a bill that got passed into law four months ago, the last time I went to the Gym.

Now, that is a bad thing. But few of these complaints really explain what I'm trying to lead into.

My point? Conservatives are hateful, bitter, venomous, and often powerful people.

I know you have a hard time believing me. You may be a republican. But please note that I didn't say 'Republican'; I said 'conservative'.

This is where my Fox News Channel example comes into play.

I can't tell you how disgusted I was with what I saw.

For some reason, the people on Fox News have degenerated into the vicious carnivorous animals that they truly are. Maybe because of all the democrats in office? Hannity, being the worst of them all, is an excellent example, if you want to commit mental and emotional hari-kiri.

The people of Fox News have overstepped their bounds. If they were ever at one time trying to be nonpartisan, they've totally annihilated that idea long ago and have progressed to becoming the bullies of politics. Seriously. They don't just tactfully disagree with something that happened recently, they make sure that they hammer their opinion into your head, and then try to prove to you that their opinion is the absolute truth of this world. And if they don't like someone, especially the President, they brutally attack them! No, I didn't say that they attacked their action or their opinion - they attack the person.

The people of Fox News are animals at best. Their programming has always been unethical, but now they've crossed the lines into immorality. In fact, calling them animals is unfair to the creatures; most of them at least seem to have some degree of morality.

And Fox News is just the tip of the iceberg. Utah has several prominent lawyers, congressmen, and senators who want to pass laws to limit the freedoms guaranteed us by the Constitution. They want to manipulate the ESRB's rating system and limit the transmission of gaming products. They want to censor the Internet. They even want to censor you, personally; A new bill to outlaw 'profanity' enters congress every year - by the same person, nonetheless!

Obligingly, I must mention George 'dubya' Bush here; he was the most powerful conservative to grace the white house - the one who turned his desk chair into his throne. He was also the most immoral of all conservatives.

The list of charges against Bush, if complete, would be far too large to list. But Dennis Kucinich listed a full twenty-seven charges as grounds for his impeachment. As a historical note, writing and speaking it all out into congress didn't do any good. Bush had already bought the judicial system and bumped off all the judes who disagreed with him.

Under his command, people were given cruel and highly illegal torture, children were captured as prisoners of war, and thousands of people, both Arabic and American, have been killed in an illegal war. That's just the few from Kucinich's list from off the top of my head.

Then there are the other immoral and unethical acts he committed, such as abusing the power of executive actions to totally circumvent congress, failing to declare a financial crisis when it was becoming obvious an entire year before, lowering the taxes for the rich (which, by the way, removed the majority of the federal income, making our financial crisis even worse), and much much more.

When it comes to American Conservatives, the list of unethical actions goes on and on.

I can't believe that I'm saying this, but conservatives need to learn a lesson from the hippies.



(and on a side-note, how the hell did these guys get elected? Are people just that stupid?)

Saturday, February 14, 2009

What's He Up To?

What am I doing? Probably becoming the most hated individual in America. A while back, I got an email from the Human Rights Campaign, about this video made by the American Family Association, which was going to air on 'secular' television, during primetime. Thanks to the efforts of the members of the HRC, the stations that were going to run the show canceled it.

Nonetheless, I was furious about that movie. Christians, who are already like kings in this country, accuse us of the LGBT community of trying to silence them? Well, frankly, they really should be silenced! The actions they take go against the fundamental philosophy of not only their own religion, but also the ideas behind the bill of rights!

So, as a result, I captured their video and began to edit it, to expose the lies and twisted logic they use. I'm releasing a series on youtube, intending to refute everything they said.

That being said, I finished two videos yesterday, and the next one is coming up later today.